2.階段を下りるを選択すると落ちる error while evaluating ruby script $res = $__self__._on_initfloor($__state__, $__param__) : runtime error: undefined method `split' for nil:NilClass, ["D:/huurainoboon67/huurai2010/game/script_lib/extension_lib.rb:359:in `ranges_to_ary'", "D:/huurainoboon67/huurai2010/game/scripts/map_common.rb:1236:in `generate_item'", "D:/huurainoboon67/huurai2010/game/scripts/map_common.rb:438:in `block in create_mh'", "D:/huurainoboon67/huurai2010/game/scripts/map_common.rb:435:in `times'", "D:/huurainoboon67/huurai2010/game/scripts/map_common.rb:435:in `create_mh'", "D:/huurainoboon67/huurai2010/game/scripts/map/dungeon1.rb:92:in `create_floor'", "D:/huurainoboon67/huurai2010/game/scripts/map_common.rb:1331:in `_default_on_initfloor'", "D:/huurainoboon67/huurai2010/game/scripts/map/dungeon1.rb:154:in `on_initfloor'", "D:/huurainoboon67/huurai2010/game/script_lib/map_builtin.rb:529:in `_on_initfloor'", "(eval):3:in `<main>'"] (debug stack is empty) terminating game..do not yet ready for destruct of GameMap in Item::~Item : ruin of position remain error in Root::~Root on deleting game_system : assertion error occured : in Item::~Item : ruin of position remain error while deleting Root: assertion error occured : error in Root::~Root on deleting game_system : assertion error occured : in Item::~Item : ruin of position remain ..succeeded
type : 85 act_type : 222001 sub_type : 80000 type : 90 act_type : 222001 sub_type : 80000 type : 91 act_type : 222001 sub_type : 500 type : 91 act_type : 500 sub_type : 80000 type : 91 act_type : 222001 sub_type : 80000 type : 90 act_type : 222001 sub_type : 80000 type : 1002 act_type : 222001 sub_type : 500 type : 1002 act_type : 500 sub_type : 80000 type : 1002 act_type : 222001 sub_type : 80000 type : 90 act_type : 222001 sub_type : 80000 type : 1001 act_type : 222001 sub_type : 500 type : 1001 act_type : 500 sub_type : 80000 type : 1001 act_type : 222001 sub_type : 80000 type : 90 act_type : 222001 sub_type : 80000 type : 1005 act_type : 222001 sub_type : 500 type : 1005 act_type : 500 sub_type : 80000 type : 1005 act_type : 222001 sub_type : 80000 type : 90 act_type : 222001 sub_type : 80000 type : 85 act_type : 222001 sub_type : 220000 type : 85 act_type : 220000 sub_type : 220000 type : 90 act_type : 222001 sub_type : 5001 type : 85 act_type : 222001 sub_type : 201000 type : 85 act_type : 201000 sub_type : 201000 type : 85 act_type : 222001 sub_type : 220700 type : 85 act_type : 220700 sub_type : 220700 type : 85 act_type : 222001 sub_type : 80000 type : 0 act_type : 222001 sub_type : 5000 type : 0 act_type : 5000 sub_type : 5000 type : 90 act_type : 222001 sub_type : 5002 type : 90 act_type : 222001 sub_type : 103000 type : 90 act_type : 222001 sub_type : 220500
terminating game..do not yet ready for destruct of GameMap in Item::~Item : ruin of position remain error in Root::~Root on deleting game_system : assertion error occured : in Item::~Item : ruin of position remain error while deleting Root: assertion error occured : error in Root::~Root on deleting game_system : assertion error occured : in Item::~Item : ruin of position remain ..succeeded
terminating game..do not yet ready for destruct of GameMap in Item::~Item : ruin of position remain error in Root::~Root on deleting game_system : assertion error occured : in Item::~Item : ruin of position remain error while deleting Root: assertion error occured : error in Root::~Root on deleting game_system : assertion error occured : in Item::~Item : ruin of position remain ..succeeded