markers.py """ Pinpoint players and bookmark tunnels without making the enemy aware. Markers attempt to help teams communicate and so, cooperate.
Markers are just symbols built with blocks at the very top of the map, which only your team can see. They'll show up on your teammates' map and minimap, and can be brought up in a number of ways.
* Double-tapping the SNEAK key lets you quickly spot an enemy's location. * When your intel is stolen a marker is dropped where it just was, shadowing its position and eliminating "I forgot where it was" situations. * Enemy positions are automatically revealed when the intel is captured, mimicking the old 'radar' reward. * Say !tunnel in teamchat to make an arrow where you're standing, instruct other players to do something for a change with !build, or meet up with someone else using !here.
Players can type /clear to get rid of markers on their own screen. Admins can disable or enable placing of new markers using /togglemarkers. /togglemarkers <player> toggles only that player's ability to do so.
Any functionality can be disabled switching off SHADOW_INTEL, REVEAL_ENEMIES, VV_ENABLED and CHAT_MARKERS below.
SHADOW_INTEL = True # if True, shows where the intel used to be before taken REVEAL_ENEMIES = True # if True, mimics old intel reveal behavior when captured VV_ENABLED = True # if True, enables spotting by pressing SNEAK two times CHAT_MARKERS = True # if True, enables !build !tunnel etc teamchat triggers
S_SPOTTED = '(enemy spotted at {coords}!)' S_CLEARED = 'Markers cleared' S_FAIL = "Couldn't place the remote marker because you were looking at the sky" S_WAIT = 'You must wait until you can place another marker' S_PLAYER_ENABLED = '{player} can place markers again' S_PLAYER_DISABLED = '{player} is disallowed from placing markers' S_ENABLED = 'Markers have been enabled' S_DISABLED = 'Markers have been disabled' S_TEAMCHAT = 'Markers work only IN TEAMCHAT! Type /markers for more info' S_REACHED_LIMIT = 'Your team has too many markers of that kind!' S_HELP = [ "* Press V twice to SPOT an enemy, showing it on your teammates' map", '* You can also say "!help" IN TEAMCHAT to drop a marker where you are', '* (other markers: !build !tunnel !here)' ]
zombi鯖 Human ブロックコマンド一覧 b 0 wall 0回 簡単な壁 b 1 bunker 1回 後ろが大きく開かれた部屋みたいなもの 前に穴3つ b 2 tent 0回 中に隠れることすらできないほど小さいテント 並べて壁にするとか? b 3 mobilefort 1回 小さな入り口1つのシンプルな部屋前右左に穴が2つついてる b 4 bigwall 2回 ちょっと広めの壁 5マス+横の壁で7マス b 5 defensewall 3回 ちょっと高い壁 b 6 fort 4回 城壁のような壁 b 7 bridge 5回 そこそこ長い橋
zombi鯖 Human ブロックコマンド一覧 コマンド 名前 必要kill数 簡単な説明 b 0 wall 0kill 簡単な壁 b 1 bunker 1kill 後ろが大きく開かれた部屋みたいなもの 前に穴3つ b 2 tent 0kill 中に隠れることすらできないほど小さいテント 並べて壁にするとか? b 3 mobilefort 1kill 小さな入り口1つのシンプルな部屋前右左に穴が2つついてる b 4 bigwall 2kill ちょっと広めの壁 5マス+横の壁で7マス b 5 defensewall 3kill ちょっと高い壁 b 6 fort 4kill 城壁のような壁 b 7 bridge 5kill そこそこ長い橋
VIP:Star (IP ***.***.***.68, ID 1) entered the game! (^o^)typeA(^o^) (IP ***.***.***.68, ID 2) entered the game! typeA (IP ***.***.***.68, ID 2) entered the game! VIPPER's noise (IP ***.***.***.68, ID 0) entered the game! y (IP ***.***.***.68, ID 0) entered the game! l (IP ***.***.***.68, ID 0) entered the game!