Are you ready for Combat Friday?! Only on the 29th of April since 00:00 till 23:59 (UTC +4) all players will gain 25% more points in battles, than usual. And if you have Score multiplier pass, you’ll gain 50% more points! つまり金曜日はガンガンレベアゲしろってことだな
I am glad to welcome all the open testing "Tanks Online 2.0." We have opened access for everyone, instead of want to get good feedback about bugs and ideas to improve the interface, game balance and play in general. All bugs and your comments / suggestions, please send them to specially created for that purpose forum. Please read before posting publishing rules and directions on registration errors, and ideas.
At a public test will be balancing the economy, characteristics, prices for weapons and other goods. Will be refined partitions interface, improved boevki, as well as introduce new capabilities. All the innovations we'll let you know in the forum topic update 2.0.
To date, the ready:
- System log into the game using login and password - The system of import figures and supplies from 1.0 - Chat with the global and private channels - Ability to resize the chat window - The main menu of the game - Navigation bar for Games - A personal player profile - Page Personal Information - Ability to add your own photos, contacts, personal data and free information about itself - Ability to view other people's profiles and data pages of personal information - Ability to add players to friends, enemies and to your ignore list - The "gun", "body", "paint" in the garage with the ability to purchase, installation, improvement and sale of these items - Guns "Smokey", "Flamethrower", "rails", "Thunder" - Shells "Wasp," "Hunter," "Titan," "dictator," "Viking" - Colors of the 1.0 and some supplies, and modules - List of battles with the search by name or filter modes of play - Map of "Sandbox" is now referred to as the "Arena" with improved graphics, light and shadows - Working physics and game mode DM - And more
A further development will tell you page plans of developers located on the site of our game. But all misunderstandings will eliminate theme of the forum FAQ about 2.0.
Good luck. This message was edited 3 times. Last update was at 12/05/2011 00:40:06
When will TO 2.0? 28 February begun closed testing since May 12, access to the test server will be open to all comers. Release is scheduled for June 4.
Zadonachenye krises be returned to the tanks 2.0? When you transfer your account (the tank and garage) of the first "Tanks Online" in the "Tanks Online 2.0" you will get both the currency and supplies. The crystals are earned in battle and referrals, and will remain crystal, but bought with money become more valuable rubies. However, if you did not invest real money in the game, you still get a certain amount of rubies, depending on their rank.
Rubies. What, why, for whom, how? The game introduces two-track system calculations. Rubies, like the crystals you can earn without investing real. One of the ways to earn - achievements (eg "kill 10 tanks at smokovaspe - get a 10 rubies).
In Tanks Online 2.0 will give gifts or not? In Tanks Online 2.0 will remain a daily gift and will be introduced new prizes for achievements.
The prices for weapons will be similar to 2.0.? Prices in Tanks Online 2.0 will differ from the prices in Tanks Online 1.0, and earnings in the game (crystals and rubies) will be changed, in general, pricing will be softer and more accessible products.
What gives the number of crystals when the level in the tanks 2.0? The value of a gift when a new title will depend on the rank of the player.
Will there be new ranks? In Tanks Online 2.0 will be introduced three new high military ranks: Field Marshal, Commander, Generalissimo.
How characteristics of the shells and guns will be aligned? All modifications of arms and bodies are aligned with each other: the body in terms of HP, and gun with the alignment of damage done to the minute with their exclusive abilities.
What are Modules? Modules - a collection of features that improve the necessary characteristics of the gun or shell in addition to modifications. Just a certain kind of modules will be added resistances from guns like coating Tanks Online 1.0
Consumables remain in Tanks Online 2.0? Supplies in the game not only remain but will include new and modified versions of already known.
Will the search for a player in the battles? Yes, now you can learn in a battle is your friend and join the battle. You can do this from a friend's profile or using the item on the shortcut menu of the player.
Will made a general chat for all servers? Yes, thanks to a clustered server consolidation implemented by a single chat. Now players from all servers communicate in a chat room. Just chat channels will be implemented, such as: Private (analogue PM on the forum), clan (clan mates for communication) and others. In the new and improved chat function will filtering by groups, now you can allow / prevent receiving messages from a particular group (Friends, Enemies, Ignore, etc.). Just changed chat interface, several new features to resize and collapse the chat \ chat window in the game and in the lobby.
What is the need to speed internet connection? Recommended speed Internet connection of 512 kb / s, more important is not the width of the Internet channel and the response time to a server that is stable connections and dial-up connection.
What are the system requirements for computers? System Requirements for Tanks Online 2.0 will remain the same as for Tanks Online 1.0 This message was edited 7 times. Last update was at 11/05/2011 22:35:54
Dear friends, we have finished the first phase of Tanki Online 2.0 open tests. Now we are forced to make hard decision. Tests showed that our project is far not perfect yet and we do not want to launch raw version on June 4th. So we are sorry to say, but the launch of Tanki Online 2.0 will be postponed. We hope for your understanding.
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